QtQuick PathQuad

Defines a quadratic Bezier curve with a control point

Import Statement: import QtQuick 2.4

Properties

Detailed Description

The following QML produces the path shown below:

.. code:: qml | | Path { | startX: 0; startY: 0 | PathQuad { x: 200; y: 0; controlX: 100; controlY: 150 } | }

See also Path, PathCubic, PathLine, PathArc, PathCurve, and PathSvg.

Property Documentation

controlX : real

Defines the position of the control point.

controlY : real

Defines the position of the control point.

relativeControlX : real

Defines the position of the control point relative to the curve’s start.

If both a relative and absolute control position are specified for a single axis, the relative position will be used.

Relative and absolute positions can be mixed, for example it is valid to set a relative control x and an absolute control y.

See also controlX and controlY.

relativeControlY : real

Defines the position of the control point relative to the curve’s start.

If both a relative and absolute control position are specified for a single axis, the relative position will be used.

Relative and absolute positions can be mixed, for example it is valid to set a relative control x and an absolute control y.

See also controlX and controlY.

relativeX : real

Defines the end point of the curve relative to its start.

If both a relative and absolute end position are specified for a single axis, the relative position will be used.

Relative and absolute positions can be mixed, for example it is valid to set a relative x and an absolute y.

See also x and y.

relativeY : real

Defines the end point of the curve relative to its start.

If both a relative and absolute end position are specified for a single axis, the relative position will be used.

Relative and absolute positions can be mixed, for example it is valid to set a relative x and an absolute y.

See also x and y.

x : real

Defines the end point of the curve.

See also relativeX and relativeY.

y : real

Defines the end point of the curve.

See also relativeX and relativeY.